a new very short visual novel
Sometimes I'll spend weeks on an intricate game project and sometimes I'll just be doodling and an hour later I've made a little thingy
Continue reading...I'm Millie. This website is a place for me to stick some words.
Sometimes I'll spend weeks on an intricate game project and sometimes I'll just be doodling and an hour later I've made a little thingy
Continue reading...Turn A Gundam is a goodass show. I'm now halfway through. I'm enjoying it very much. Interaction with people sometimes tricky but I think ultimately it's just like other people got their weird stuff just like I've got my weird stuff. I've at times described…
Continue reading...I've finished the game I was working on. It's titled Ember in the wilderness. Check it out on my itch.io page.
Continue reading...I don't think I've mentioned it here yet but I've been working on a new point and click decker game. It's kind of riffing on the "cozy witch in the alps looking for a lost cat" thing except it is hopefully not actually cozy.
Continue reading...As I mentioned in issue 25, I've made my first foray into doing a print zine as well as an e-zine. Fellows: A Field Guide is essentially a compilation of some of the biographies I've written of various Fellows, in an 8-page mini-zine. And while…
Continue reading...Apparently there is a "blog questions challenge" going around, where I'm to answer 7 questions about my blog. And Sage has tagged me in it!
As such I will now be answering these 7 questions
Continue reading...25 issues! That's a lot. Here is the new one: https://zine.milliesquilly.com/issue25.html
Continue reading...Finally, after many many many delays, Limited Run Games have finally shipped out their Sam and Max Hit The Road game box, and thus finally finished actually getting out all the Lucasarts adventure games they'd announced rereleases of. Which means now that I've got all…
Continue reading...OK so like the past week or so has been a bit of a fuck of a time. Like brain bounces between "oh no, I'm alone" and now it's bounced the other way to "oh no, I'm overstimulated". Whatever the current state of the world…
Continue reading...One thing that probably needs to be more known about BlueSky is how much is, while not exposed by the main site interface, essentially public. In particular, due to some design decisions around the "allegedly going to be distributed" nature of bluesky, blocks are public,…
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